Frequently Asked Questions
Everything you need to know before and after purchasing a Unity source code.
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Purchasing & Payments
We accept all major credit and debit cards (Visa, Mastercard, American Express), PayPal, and most local payment methods supported by PayPal. All payments are processed securely through PayPal's encrypted gateway.
Prices start at $15 per source code. Each product page shows the exact price. There are no subscriptions, recurring fees, or hidden charges — you pay once and own it.
Delivery is instant and automatic. As soon as your payment is confirmed, you will receive an email with a secure download link. Click the link to download your source code. No waiting, no manual review.
Because our products are digital downloads that are delivered instantly, we generally do not offer refunds after a file has been downloaded. However, if a product has a critical technical issue that prevents it from opening or building in Unity, contact us and we will resolve it or issue a refund at our discretion. We stand behind the quality of every template we sell.
Yes. Add as many products as you want to your cart and check out in a single transaction. You will receive download links for each product in one confirmation email.
Yes. Every purchase gives you lifetime download access. Log in to your account on MilySource at any time to re-download your files. Your purchase history is always available.
Technical
Each product page lists the recommended Unity version. In general, we recommend Unity 2021 LTS or newer. Most of our templates are also compatible with Unity 2022 LTS and Unity 6. If you are unsure, contact us with your Unity version and we will confirm compatibility before you buy.
Every package includes:
- Complete Unity project folder (C# scripts, scenes, prefabs, assets)
- Android and iOS build configurations
- AdMob integration (banner, interstitial, rewarded video)
- Step-by-step reskin documentation (PDF or in-project README)
- All original assets used in the game
Each package includes a reskin guide that walks you through every step: replacing graphics and icons, changing the app name and package name, swapping your AdMob IDs, and building for each platform. Most reskins take between 2 and 8 hours depending on how much artwork you want to change.
Yes. All of our Unity source codes support both Android and iOS. Android builds use Gradle and target the current Google Play requirements. iOS builds are set up for Xcode and App Store submission. You will need a Mac with Xcode installed to build the iOS version.
All scripts are written in C#, which is the standard language for Unity development. The code is structured clearly with comments, making it easy to read, modify, and extend — even if you are relatively new to C#.
The AdMob SDK (Google Mobile Ads Unity Plugin) is already installed and integrated. You only need to replace the placeholder App ID and Ad Unit IDs in the project with your own IDs from your AdMob account. The reskin guide shows exactly where these values are in the project. Creating an AdMob account and app entry is free at admob.google.com.
Licensing & Rights
Yes. The standard license allows you to publish one reskinned version of the game on Google Play and the Apple App Store under your own developer account. You keep 100% of your ad revenue and any in-app purchase revenue — there are no royalties.
The standard single license covers one app (one package name / bundle ID). If you want to publish the same source code as multiple separate apps, please contact us to discuss a multi-license arrangement at a discounted rate.
No. The license is for personal or business use only. You may not redistribute, resell, sublicense, or share the source code files — original or modified — with any third party. Violation of this license may result in legal action.
Yes, as long as the final app is published by you (or your company) and is not given as source code to the client. The license covers publishing one app — it does not restrict you from being paid by a client to do the reskin and publishing work on their behalf, provided they do not receive the source files.
Yes. Within your own team or company, multiple developers can work on the same project. The restriction is on sharing outside your organization — not on internal collaboration.
After-Sale Support
Every purchase includes dedicated after-sale support for issues related to setting up, reskinning, and building the source code. Our support team — the same developers who built the templates — will help you resolve any technical problems so you can get published.
We aim to respond to all support requests within 24 hours on business days (Monday–Friday). For urgent issues, please mark your message as urgent and we will prioritize it. Response times may be slightly longer on weekends and public holidays.
The easiest way is through our Contact page. Please include your order number, the product name, your Unity version, and a clear description of the issue. Screenshots or error logs are very helpful and speed up resolution significantly.
Yes. Every purchase includes lifetime download access. If we release an updated version of a product you have purchased — for example, to support a new Unity version or update the AdMob SDK — you can download the latest version from your account at no extra charge.
Our support covers technical issues with the source code itself. For step-by-step store submission guidance, our reskin documentation includes publishing checklists for both stores. If you encounter a specific technical rejection reason, contact us and we will help you resolve it.
Still have a question?
Our support team is happy to help before you buy, during reskinning, or after you publish.
Contact Support